Spent some time making a light box to see if it would improve the quality of my pictures. taken some photos of stuff you have already seen for comparison.
the Venom this is nearly finished i have to paint the weapons witch is still at base coat stage. Luckily they are magnetised so I can paint them off the model
I found it hilights a few defects in my painting witch will help me improve, although Im not at the level of painting that I first thought. But this is how we learn.
A WIP of one of my vanguard veterans
And a tank that I intend to add battle damage and weathering. As much as im happy with how the armour turned out iv always thought it needed a little more detail.
My first attempt at OSL im still very happy with this model but he might also get some battle damage treatment just got to fine a way to do it that im happy with.
Sorry that its the same old stuff guys more is on the way I just wanted to test my light box out. Let me know what you think.
See you in the next one
Steve
Saturday, 21 January 2012
Sunday, 15 January 2012
Stormraven. More WIP photos
Hay guys masked up the stormraven and got the black half painted and I must say, im very happy with the results
hopefully you can make out the pre shade a little better. Im going to heavily battle damage this witch will be a first for me but I wanted to make it look like its come through the atmosphere dodging ani aircraft fire. Well that's the idea any way, we will see.
I done a very light hi light on the black, did not want to go to mad with it though, think it turned out ok.
The red on the wing may be could do with another coat just to blend the pre shade a little more but other wise its staying as it is. im not a fan of big hi lights on armour I like it to look smooth.
A close up. It shows how subtle the blend is if its to dark it does not look right.
My next one I am going to invest in the forgeworld doors as I think it really sets them off. I really like this model I find its Marmite you either love it or hate it. There's no middle ground
That's it for now guys, see you in the next one.
hopefully you can make out the pre shade a little better. Im going to heavily battle damage this witch will be a first for me but I wanted to make it look like its come through the atmosphere dodging ani aircraft fire. Well that's the idea any way, we will see.
I done a very light hi light on the black, did not want to go to mad with it though, think it turned out ok.
The red on the wing may be could do with another coat just to blend the pre shade a little more but other wise its staying as it is. im not a fan of big hi lights on armour I like it to look smooth.
A close up. It shows how subtle the blend is if its to dark it does not look right.
My next one I am going to invest in the forgeworld doors as I think it really sets them off. I really like this model I find its Marmite you either love it or hate it. There's no middle ground
That's it for now guys, see you in the next one.
Saturday, 14 January 2012
Finally some pictures.
Hay guys i no its been a wile since iv posted pictures so I thought id treat you. I was fortunate to get my hands on a new army over Christmas. I got a Dark Eldar Mega force from the mother in law. But I wanted to try making my own custom bases to make the army stand out a little .
I am very pleased with the results. So bases ready I started on the kabalite warriors. I also wanted to try my hand at magnetising some of the models in the squad witch mean I could field any combination I wanted. And surprisingly was not as difficult as I first thought.
My Sybarite
I have gone with Hawk Turquoise for the main colour of this army really think it suits them. I must say the new Dark Eldar kits are some of the nicest games workshop produce.
My Venom
I am not sure the picture does it justice this was just a WIP picture, it is now finished. I have heard alot of people online saying the airbrush is cheating but I disagree. it just helps people who would not reach this level with a brush be happy with the minis we paint and for me its put alot of the fun back into painting. I will try to get some better pictures tomorrow
A WIP of the squad
The whole squad id like to say are ferther along but im afraid i got distracted (by my stormraven witch i had for mounts and suddenly decided I want to paint)
And here are some WIP pictures of the stormraven gunship. The lighting again I do not think is giving the full effect of the pre shade method I used.
If any body could help with the way I take pictures to improve the detail please let me know, it would be greatly appreciated.
thanks guys, see you in the next one
I am very pleased with the results. So bases ready I started on the kabalite warriors. I also wanted to try my hand at magnetising some of the models in the squad witch mean I could field any combination I wanted. And surprisingly was not as difficult as I first thought.
My Sybarite
I have gone with Hawk Turquoise for the main colour of this army really think it suits them. I must say the new Dark Eldar kits are some of the nicest games workshop produce.
My Venom
I am not sure the picture does it justice this was just a WIP picture, it is now finished. I have heard alot of people online saying the airbrush is cheating but I disagree. it just helps people who would not reach this level with a brush be happy with the minis we paint and for me its put alot of the fun back into painting. I will try to get some better pictures tomorrow
A WIP of the squad
The whole squad id like to say are ferther along but im afraid i got distracted (by my stormraven witch i had for mounts and suddenly decided I want to paint)
If any body could help with the way I take pictures to improve the detail please let me know, it would be greatly appreciated.
thanks guys, see you in the next one
Thursday, 12 January 2012
More from the campaign.
As the Eldar drove off the remaining Tau from the battle field they considered the cost of this battle and only hope the lives lost were worth it. Now was no time to worry about it, the battle had brought attention from an imperial convoy in the area and they have change course headed directly for them.
Chris vs Rich
1500pts
Deployment: Table halves role off to see who chooses side the Eldar deploy first anywhere on there side, then the guard deploy at least 18inchs from an enemy model.
No reserves on either side.
Guard player roles a d6 on a 2-6 gets first turn on 1 the Eldar go first.
Objectives:(Rich ;p) place a marker in the centre of the Eldar deployment Zone and then another in the centre of the table. After deployment the imperial guard player anywhere on his half of the table.
Victory goes to the army holding the most objectives.
Special rules: There is the stray rounds special rule for this mission I will on the day explain how this works.
The Tau no when the battle is not going to shift back into there favour and realise retreat is the only option but formulate a plan to strike back at there enemy as they withdraw.
Dave vs Niall
Deployment: Divide the table into two halves diagonally, role off to see who picks sides. Tau deploy first any where on there half of the board. The Eldar do not set up on the board. Instead they receive first turn and my enter from any point on the table edge.
Objectives set up a marker in the centre of the board then place another in the corner of the Tau deployment zone. Finally put the third objective in the centre of the first 2 objectives.
The Tau may not have reserves. The Eldar may have units in reserve.
The army with the most objectives win.
Tau have the hit and run special rule for this game.
Sunday, 8 January 2012
Campaign update
The Eldar launched there assault on the Necrons emerging from the tomb taking out key forces early but they couldn’t contain them and there strike force was stopped in there tracks, they had drastically underestimated the enemy and retreat was the only option.
After there victory the Necrons set there eyes on the imperial city but what may lay on route my stop them in there tracks.
The sisters of battle planned there assault on the chaos marines unfortunately they were drawn into a trap and as they entered the smouldering ruins the forces of chaos opened fire. Being the Emperors elite although caught off guard were not fazed by the battle coming early and managed to capture key objectives, but could not push the evil forces back. They decided not to risk further casualties until they know what the chaos forces are after.
The Chaos forces could not make any ground against the Sisters of battle there captain decided to keep his eye on the reason there on this retched planet. An ancient artefact captured by the Necrons thousands of years before. Aware of the Necron victory over the Eldar and there advance toward the imperial city the Chaos plan to ambush the Necrons wile there on route.
Dennis vs Mr Clarke
Although this mission is set for the Necrons, Chaos will be the attacking force.
1500pts.
Although the Sisters of Battle’s key objective is to discover what the Chaos forces are after they are aware that a considerable Ork force is about to attack the imperial city and the remainder of the imperial guard are still on route and will not get there in time to stop them.
Jack vs Boyd
Over view: Both sides are trying to capture as much of the imperial city as possible
Set up: divide the board into table quarters. Both players role off and the highest chooses witch table quarter to deploy in the enemy deploys in the opposite corner. The player who scored the lowest then deploys 1 unit after witch the other player deploys 1 unit and so on till all units are deployed. No units are left in reserve. No unit may deploy within 18 inches of an enemy unit. The players must deploy there units in the following order Heavy support, followed by troops, elites, HQ and finally fast attack. Transport vehicles are deployed as the choice of unit inside. Role off again the highest score can choose to go first or second. Infiltrators may make a 6inch move before the game starts the player taking the first turn moves his infiltrators first.
Objectives: The army that controls the most table quarters. To clam a table quarter you must control the most buildings within your quarter. You control a building by entering a building the only way you lose it is if an enemy unit enters the building. You may leave the building empty and you still control it.
Game length: 6 turns.
Sunday, 18 December 2011
My first campaign
Hay all I know its been a wile and wile I have been painting iv also been very busy on the run up to Christmas with work and all sorts. hopefully over Christmas I will have time to update you with all of my recently painted stuff as well as my new army witch I have no idea I am getting for Christmas ;). In the mean time I thought share with you a campaign I will be running in January at my local club. I am not personally taking part but am coming up with story and battle missions witch will hopefully make the games more enjoyable. Please feel free to use this in you own games or just sper you to come up with you own campaigns hope you like and any help on how i could improve would be greatly appreciated
Club Campaign
Eldar-Dave
The battle will be played using the scorched earth mission from the battle missions book. Each side will have 1250pts using normal force organisation. D3+2 objectives winner controls most objectives.
This is obviously the first games in the campaign being played in early January and the missions will be adapted to suit the outcome of these games witch I will up date once the results are in.
Thanks for checking in, hope this helps you guys get more out in your own games
Steve
Club Campaign
Campaign location: Easton Fringe
Planets in solar system: 7, 2 of witch uninhabitable.
History:
When the Emperor set out on the great crusade to illuminate the galaxy this system was at first very reluctant to except imperial rule and the Xenos local to the central planet in the system put up the biggest resistance. Though the Space Marines with help from the imperial guard brought this planet into compliance there were huge losses. Eventually Xenos were finally eradicated, at the time no one knew why they were so resilient. These native Xenos were an early Eldar Exodite colony. During the heresy this system was thrown into severe chaos as civil war broke out across the planet with insurgents striking against the imperial governor and infrastructure. After the heresy during the scouring, its relative obscurity meant that the loyalist imperials were unable to bring the planet back into compliance at first, with other systems more strategically important and vital being secured first. Although this was eventually resolved by the imperial forces on the planet (no aid ever arrived), this weekend the faith of the people on the planet to the sanctity of the imperium. Over time the native question of the Xenos originally present on the planet never did emerge – forgotten through the ages.
If only the imperials new what the elder were guarding, still slumbering beneath the surface.
Several years on, the planet is left to its own and the imperium having no interest in its fate(this will soon change). The Tau venturing into the system have established a small colony away from the imperial cities. And due to all ties from Holy Terra being severed the Eldar have returned to try to prevent what they feel is a very immanent threat. What they were hiding will affect everyone in the galaxy. When the Eldar first inhabited the planet they found a huge infrastructure under the surface built thousands of years before, and it was far from abandoned. They found an ancient race slumbering there. And from what they discovered it was a very violent race that did not except co inhabiting with any other race. They discovered the name of this ancient race to be the Necrons.
Unfortunately they were to late and initial sensor dater shows a large amount of activity underneath the surface.
THEY HAVE AWAKEND.Eldar-Dave
Eldar-Chris_G
Imperial Guard-Rich
Necrons-Mr Clarke
Niall-Tau
Dennis-Chaos
Orks-Boyd
Jack-Sisters of Battle
Teams
Boyd and Dennis
Dave and Chris
Niall and Mr Clarke
Rich and Jack
The Eldar forces feel that the immanent threat from the Necrons is far to much to ignore and decide a pre emptive strike is necessary and begin plans for there assault in an attempt to seal the ancient foe inside there tomb. They have also discovered that the Tau have allied themselves with the Necrons and are trying there best to mask there inevitable attack on the Imperial city.
First games for Eldar and Necrons and Tau
Dave vs Mr Clarke
Chris_G vs Niall
Both games will be played using the pre-emptive strike battle mission in the battle missions book from games workshop with Eldar as the attacking force. Each side will have 1250pts using normal force organisation. Victory points will decide the winner.
The Imperial Guard receive information that an fleet has been spotted but by the time this information reaches them the orks had already planned and assault on the out post the south of the city.
Orks vs Imperial guard
This battle will be played using Blitzkrieg in the battle missions book with orks as the attacking force. Each side will have 1250 points using normal force organisation, 3 objectives winner controls the most objectives.
Wile this events are taking place on the far side of the planet the sisters of battle have tracked a chaos force into and area no one else on the planet will venture the Dark Wastes. Though the sisters have no idea what they have come to the planet for it will soon become clear that the god of chaos only favour only one out come on the from the war that’s about to erupt on this planet. The sisters also don’t realise the being led into a trap.
Chaos vs sisters of battle
This is obviously the first games in the campaign being played in early January and the missions will be adapted to suit the outcome of these games witch I will up date once the results are in.
Thanks for checking in, hope this helps you guys get more out in your own games
Steve
Sunday, 30 October 2011
Some Plasma OSL
Got 99% of this done yesterday and am very happy with the results.
Might be a little to much but I like to think it would be a very bright glow just got a few touch ups to do and it another under the complete pile
See you in the next one.
steve
Might be a little to much but I like to think it would be a very bright glow just got a few touch ups to do and it another under the complete pile
See you in the next one.
steve
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